this program is for DOS but it later was developed for windows 3.1 : for the windows 3.1 version click here: http://www.oldschooldaw.com/forums/index.php?topic=606.msg629#msg629
http://www.muzines.co.uk/articles/turtle-beach-softworks-sample-vision/2203files are dated from may 1993! ie: windows 3.x days, long before windows 95 showed up
Turtle Beach was founded in 1985[1] as "Turtle Beach Softworks" by co-founders Roy Smith and Robert Hoke. The company's first product was a graphical editing system that supported the breakthrough Ensoniq Mirage sampling keyboard. The Mirage was the first low cost sampling device that allowed musicians to play realistic choirs, pianos, horns, and other instruments in their performances. The software, called "Vision", connected the Mirage to a PC and used the PC's screen and graphics to make the programming and editing of sounds much easier.
Ensoniq decided to resell Vision through their dealer network and Turtle Beach Softworks became a profitable company.
Over the following years, the company developed a few other programs that supported Ensoniq equipment but realized that they needed to develop more generalized products. They retooled their product into "SampleVision", which initially supported the Akai S900, but was designed with an extensible framework, allowing other samplers to be supported. The SampleVision series was among the first to offer a Macintosh-like user experience on the PC (which at that time did not have Microsoft Windows to provide its GUI).
http://vetusware.com/download/Sample%20Vision%202.01/?id=9053Sample Vision is a DOS based utility
that manipulates sound samples stored in
MIDI controlled samplers from the early 1990s
for example: Ensoniq EPS, Kurzweil K2000, etc.
It is designed to use a MPU-401 compatible interface,
however there is a work around that allows use of the standard sound blaster midi port by accessing the MIDIPORT utility on the first disk and typing the following command:
"MIDIPORT MPU 1 1 5 20 20 330"
before running Sample Vision.
http://glenstegner.com/dss1/sv4dos.htmhttp://www.wiseguysynth.com/larry/s-612/s-612.htmother samplers most likely supported by this software include:
E-mu Emax
E-mu Emax II
Casio FZ1
Ensoniq Mirage
Roland S10,
Roland S50,
Roland S330,
Roland S550,
Roland S770?
Akai S612,
Akai S700,
Akai S900,
Akai S950,
Akai S1000
Yamaha TX16W
Kurzwel K2000
Sequential Circuits Prophet 2000
Korg DSS-1
Korg DSM-1
This file contains information that has changed since the SampleVision
reference manual went to press. Your manual may or may not contain this
information, depending on your update level.
The files MIDIPORT.EXE, GEMFIX.EXE, IVFIX.COM, and ADDSAMP.EXE were
moved from diskette 2 to diskette 1.
This set includes SampleVision 2.01, which corrects several minor bugs
and also reduces SV's memory requirements by 13k.
The file SV.PIF is now included to allow Windows 3.x users to call
SampleVision from Windows. Note that this PIF file only works in
Windows Enhanced mode and that the screen redraws will be very slow in
SampleVision when it is used in this mode. Processing speed is not
affected. Be sure that the MPU-401 you are using is not in use by any
other programs (sequencer, patch editor, etc.) when you run SampleVision.
Some systems may not be able to run SampleVision from Windows.
If you are using a sampler that requires a Device ID -- The Device ID
*MUST* be the same as the MIDI channel you are using (IE: If you are
using a Roland S-330 on Midi channel 3 the Device ID of the S-330 must
also be set to 3. This applies esp. to Roland users and Kurweil K2000
users.
SampleVision requires about 560k of the lower 640k to be free. If you
are having problems running SampleVision (even if you've had SV running
in your system before) you should first run CheckDisk (chkdsk) from your
DOS directory and check the amount of memory you have free. If it is
below 560k you should remove some TSR programs until you have at least
560k free.
Hardware Requirements
SAMPLEVISION IS A generic program which currently supports the following samplers: Akai S1000, S900, S700, X7000 and S612; Casio FZ1, FZ10M; E-mu Emax, Emax SE and Emax HD; Ensoniq EPS and Mirage; Korg DSS1 and DSM1; Oberheim DPX1; Roland S10, S220, S330, S50/550 and MKS100; Sequential Circuits Prophet 2000 and 2002; Yamaha TX16W; and the Sample Dump Standard.
It requires an IBM PC/XT/AT or compatible and will also run on the Yamaha C1. Because of its graphic orientation, you'll need 640K memory, a hard disk and a graphics adaptor. The colour on an EGA monitor is incredible, but you can certainly manage with a monochrome display. Also, better have a Roland MPU401 or compatible interface around or you won't get SampleVision to talk to your sampler.
Bear in mind that a generic program like SampleVision can't help you control the front panel of your sampler - you'll need a dedicated program for that. (Turtle Beach also have an editor specifically for the Akai S900 and for the Mirage.) What we're doing here is working with sound itself. SampleVision will let you send samples back and forth between different machines - it reads 8-, 12-, or 16-bit as well as Sound Designer file formats, and converts them all into its own file type. Unfortunately, it relies exclusively on MIDI for communication and doesn't offer the speed of a SCSI or RS422 protocol (for the few machines that offer it). It's a little frustrating to wait while SV (or any sample editor for that matter) sends your soundfile back to the sampler - only loop points can be updated quickly - though I'm told Turtle Beach should soon be offering a Digital Playback Port hardware add-on which will have an audio output. This preview capability will be a great asset.