Recent | Online | Vintage | Modern | Win | Mac  OS9 | DOS | Amiga | Atari ST | Graphics | Midi io | Sequencers | Roland "MC" | E-mu | Ensoniq | Akai MPCs | Samplers | Akai "S" | Roland "S"Synths | VST Samplers | VST Synths | Roland "JV" | Modules | Drums | Mixers | Timeline | HackintoshArtists | Graphics

Welcome to Oldschooldaw.com! (Online since 2014) if you are human, Register & Login to gain more access to all boards here; Some guest permissions have been limited to reduce traffic from bots and encourage registration, while other Guest permissions have been added such as guest posting of attachments and guest responses to threads!

Author Topic: opcode - behind the scenes (Nov 1994) OMS 2.0 to be released in early 1995  (Read 519 times)

0 Members and 2 Guests are viewing this topic.

Offline chrisNova777

  • Underground tech support agent
  • Administrator
  • Posts: 9649
  • Gender: Male
  • "Vintage MIDI Sequencing + Audio Production"
    • View Profile
    • www.oldschooldaw.com | vintage audio production software + hardware info
https://www.soundonsound.com/techniques/opcode-behind-scenes

Quote
I asked first about OMS 2.0, the forthcoming version of the Open MIDI System for Macs. Keith said that this is due for release early in 1995; beta testing is going on now. Doug Wyatt and the other members of the OMS development team have apparently expended a great deal of effort over the system in order to provide a powerful tool for MIDI applications writers. Keith then mentioned that Mark Badger %u2014 one of the main forces behind Steinberg's Cubase Audio %u2014 has been working closely with them on the timing parts of OMS. Mark's name will be familiar to any long%u2011time readers of SOS as an occasional contributor in the early issues.

January 1995 article below:
http://www.oldschooldaw.com/forums/index.php/topic,3916
"The Macintosh version will have OMS support, so that it can make use of programs like Opcode's Galaxy, there will be more tracks, and the interface is being restyled to include the use of colour. Not only will colour be used to make the interface more visually attractive, it will also be possible to assign colours to different types of MIDI event to make editing more intuitive. There are quite a few visual changes, but not so many as to confuse the existing user. We did a lot of thinking about not only how to make things look better, but also on how to improve the ergonomics of the program.