Author Topic: S&C Develop VST Stereo Digital Sampler SX100 + Drums Sampler DX100 (2000?)  (Read 5281 times)

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Offline chrisNova777

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https://web.archive.org/web/20150924122840/http://www.soundonsound.com/sos/dec00/articles/vst.asp

http://web.archive.org/web/20010407010413/http://www.multimania.com/scdevelop/indexa.htm
http://web.archive.org/web/20010208102405/http://www.multimania.com/scdevelop/syntha.htm
http://web.archive.org/web/20010208102405/http://www.multimania.com/scdevelop/plug/samplerv.zip
http://web.archive.org/web/20010807082415/http://www.multimania.com/scdevelop/plug/scplugins.exe

Quote
The second version of a stereo sampler digital VST 2.0 instrument for cubase VST. The characteristics are the following one:
8 sample by loading of a Wav file.
Format: Wav 16 Stereo or mono bits. Cut Max: 45 sec
16*8 ways polyphony (64 with a Celeron 570) .
Visualization of the sample.
Display of the samples and the 5 first letters of the name.
Position of samples on the keyboard.
Selection of the input point and output for the loop of the sample.
Selection with or without loop. Direct, opposite and bi-directional direction for the loop.
Level of general output.
Variation of the sample speed.
Visualization of the average level of the available memory.

Compatibility Midi:
- Note Velocity
- Volume
- Panoramic
- Pitch bend

Editor(Total automation):
-Out level : Level of the output
-Speed : The speed of the reading of samples.
For each sample:
- 1 VCA: Control amplitude with 1 ADSR (Attack, Delay, Sustain, Release).
- 1VCF: Control of a resonant filter with 1 ADSR and the control of resonance and Cutoff.
- 1 LFO: Variation of the frequency of the sample by three waveforms (triangle, square, sine). Control sensitivity and speed (0 to 10 Hz).
- Pitch: variation of the pitch by 1/2 tone. the sample is placed on the LA 440 Hz
- Fine Pitch: variation of the pitch of +/- 1/2 tone.
- Level : Level of the sample
- Key Map : Position of samples on the keyboard. Down: First note. UP: last note.

Backup: possibility of back-up the sound. Name of the file: *.vsc
Possibility of backup the bank sample in the cubase project.
Available only for the people recorded with the plugins scdevelop. Distribution by mail attached.


Quote
Features:
Can load 8 samples per bank (Can then be saved as a bank).
Loads Mono or Stereo 16 bit WAV's (Up to 45 sec).
16 voice polyphonic (CPU dependant).
Visual representation of the sample and loop points on screen.
Each sample can be mapped across the keyboard.
Loops can be set using input and output points.
3 Loop modes (Forward, Reverse, bi-directional, & Off).
Individual sample levels can be set.
Sample speed can be set.
ADSR envelopes for VCA & VCF.
Resonant filter.
LFO to pitch (Tri, Square, Sine - 0 to 10 Hz).
Responds to Velocity, Volume, Pan & Pitch bend.
« Last Edit: October 13, 2019, 09:16:30 AM by chrisNova777 »

Offline chrisNova777

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Re: sc sampler v2
« Reply #1 on: September 04, 2014, 10:58:42 AM »
hey reverend

its an oldie thats for sure
SC.Virtual.Sampler.v2.0-OxYGeN
is the release you'd be after...
i can try to help track it down

Offline chrisNova777

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Re: sc sampler v2
« Reply #2 on: July 14, 2017, 07:43:59 PM »
apparently these guys did an early drum vst type th ing too
https://www.kvraudio.com/product/drums_dx_200_by_sc
« Last Edit: October 13, 2019, 09:11:54 AM by chrisNova777 »

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Re: sc sampler v2 (2000?)
« Reply #3 on: August 29, 2018, 05:16:32 PM »
I am searching for the the SC drum-sampler v2 (SX-200) !? trying to reconstruct a veeeery old project !! anybody !?

Offline chrisNova777

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Re: sc sampler v2 (2000?)
« Reply #4 on: October 11, 2019, 07:31:55 PM »
what operating systems have you tested it on??
using what filesystem? (NTFS im guessing?)

theres a good chance it might work best on an old win95/98 system using FAT32 filesystem?
but thats just a guess off the top of my head

amazing you finally found this; in 2019.. ancient history but i remember having it back in 1999-2001 time period

Offline HaRDWOOD

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Re: sc sampler v2 (2000?)
« Reply #5 on: October 11, 2019, 08:18:58 PM »
I am on WinX x64 running 32 bit Studio One 3 on NTFS
« Last Edit: October 14, 2019, 11:03:35 PM by Hardwood »
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Offline chrisNova777

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Re: sc sampler v2 (2000?)
« Reply #6 on: October 13, 2019, 08:58:27 AM »
wow its dated February 2000? i was living downtown toronto at the time having just moved into my first bachelor apartment; the buildings not even there anymore its been bulldozed and turned into a skyscraper hotel or  condo; 20 years.. damn

i was big on the whole radium scene back then im pretty sure i had both of those at the time; chatting on mIRC channels about it; long time ago; pre-9'/11 even

reminds me of VTT (Virtual Turn-Tables)
https://cubicgarden.com/2014/12/22/the-original-virtual-turntables/

i learned to pitch mix music with that program
that and ReBirth from Propellerheads - both were revolutionary

« Last Edit: October 13, 2019, 09:06:06 AM by chrisNova777 »

Offline HaRDWOOD

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Well this is what I did in a little over a weeks time learning. It does what it's supposed to. The sound will cut off if I try to voice too many iterations of samples that are "too long". Other times with shorter samples I could not max it out. 44.1K 16 bit works for sure. Others do too, including higher sample rates. A so called tutorial video is forthcoming.

« Last Edit: October 30, 2019, 12:32:40 PM by HaRDWOOD »
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Offline HaRDWOOD

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Re: S&C Develop VST Stereo Digital Sampler SX100 + Drums Sampler DX100 (2000?)
« Reply #8 on: November 02, 2019, 05:25:03 PM »
File format that plays the best is 44.1k 16 although I have loaded 32-bit floating. MONO / STEREO is irrelevant. 24-bit are not compatible. Either it wont allow you to load it or it will be noise. Also, I think I have found a workaround for the last remaining problem or "bug" I have discovered, which is an audio cutout symptom in the L, R, or both channels. This occurs seemingly randomly, among files with identical format (44.1k / 16-bit). Simply add "some" length (I don't have a number yet - I lengthened a sample to 15 seconds by inserting silence with Audacity which totally solved the problem.).

TOTALLY UP AND RUNNING NOW

Still refining my process in preparation for a video.
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