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Welcome to Oldschooldaw.com! (Online since 2014) proudly SSL-FREE! and serving vintage computers worldwide! if you are human, Register & Login to gain more access to all boards here; Some guest permissions have been limited to reduce traffic from bots and encourage registration. This website serves as a home base for any and all peoples who are interested in the topics posted here which is mostly very technical references + resources to do with music production on various home computer operating systems. If you have any information that is relevant, we'd love to have you take the initiative to contribute! hobbyists + professionals alike, theres lots to know + lots to learn so get to work!

Recent Posts

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1
also see this page: http://www.oldschooldaw.com/forums/index.php/topic,6301
this is an earlier list that was made by me when high sierra was brand new and still in its first few revisions i believe.
3


havent heard that name energyXT in quite awhile.. i think i first remember hearing about it around 2006? (could be wrong?) i think i read about it in magazines i used to get at indigo chapters bookstore etc back when reason was still somewhat of a new product.

just did a google ai search: EnergyXT was originally released in 2007.

sounds about right.
4
if ACLID=1 doesnt work try different numbers

theres other boot args related to ALC listed here
https://elitemacx86.com/threads/common-boot-args-for-macos-clover-opencore.937/
Quote
alcid=xx   
Sets Layout ID for AppleALC.
The xx represents the layout ID for your codec.

-alcoff   
Disables AppleALC

-alcdbg   
Enables debug printing.
Requires DEBUG version of AppleALC

-alcbeta   
Enables WhateverGreen on unsupported macOS versions (macOS 13 and below are enabled by default).
Usually relevant for newly announced macOS.

alcverbs=1   
Enables alc-verb support.

alcdelay=xxx   
Adds delay in AppleHDAController.

Useful where the hardware isn't initialized in time for AppleHDAController which results in no Audio output.
The xx represents the delay in ms.
Must not exceed 3000ms.

alctcsel=1   
Fixes Audio on macOS after rebooting from Windows.

doesnt hurt to update your whatevergreen and lilu in the clover configurator app...
(use the dropdown to select where your files are in your clover folder in efi folder)

i think i also downloaded AppleALC via the cloverconfigurator (adding it as it didnt exist on my efi folder before that)
5
i was using SSH in Slackware 3.0 in 95/96. when i was 18.
 ;D

it took me two weeks to get it to install properly.
but yes... teach me about these things that i knew probably before you were born lol
;0
jokes

im not hosting my own website, that responsibility belongs to a large company. i think they should know what they are doing by now.
7
Dec 2002 (1.0)
May 2004 (1.1)
Aug 2005 (1.2)
Dec 2005 (1.2a)
Jun 2006 (1.3)
Nov 2006 (1.3a)
Jun 2009 (1.4)
Mar 2010 (1.4a)
Oct 2011 (1.4b)

Sep 2013 (2.0) <-- 4k 60hz support over hdmi
Apr 2015 (2.0a)
Mar 2016 (2.0b)

Nov 2017 (2.1) <-- 4K 120Hz support over hdmi
Feb 2022 (2.1a)
Aug 2023 (2.1b)
Jun 2025 (2.2)
8
the evolution of H.D.M.I.
refresh rate of a graphics card determines the "frames per second" speed of your graphics response..

to achieve 4K resolution at 60Hz refresh rate over HDMI, a graphics card with HDMI 2.0 or later support is generally required. HDMI 2.0 offers the necessary bandwidth to support this combination.

https://en.wikipedia.org/wiki/HDMI#Version_comparison

HDMI 1.4a: (March 4, 2010), only supports 4K at 24Hz (4096x2160) or 30Hz (3840x2160). this means all graphic cards made in between 2010 + 2014 will not support 4k @ 60hz

The GeForce GTX 660, 660 Ti, and other GTX 600 series cards can support 4K resolution (4096x2160) at 60Hz via the DisplayPort connection only



Quote
HDMI 2.0 (September 2013). It introduced key features such as support for 4K resolution at 60Hz and increased bandwidth to 18 Gbps, enabling smoother video and gaming experiences.

Key features of HDMI 2.0 include:
-Increased bandwidth: From 10.2 Gbps to 18 Gbps, allowing for higher resolution and frame rates.
-4K at 60Hz support: Enabled 4K resolution at 60 frames per second, improving visual quality.
-32 audio channels: Increased the number of supported audio channels.
-Dual video streams: Allowed for two separate video streams to be displayed on one screen.
-21:9 aspect ratio support: Provided wider aspect ratio for a more cinematic viewing experience.
-Backward compatibility: Designed to be compatible with earlier HDMI versions.
-Support for HDR (HDMI 2.0a): Introduced in April 2015, added support for High Dynamic Range (HDR) metadata, enhancing color and contrast.

The first graphics cards to support HDMI 2.0 were released in late 2014, following the release of the HDMI 2.0 specification in September 2013. Nvidia's GeForce GTX 970 and 980, based on the Maxwell architecture, were among the first to include HDMI 2.0 support. These cards, along with the GTX 960, 980 Ti, and Titan X, were released in late 2014 and early 2015.

HDMI 2.0a: (April 2015)
HDMI 2.0a, released in April 2015, is an update to the HDMI 2.0 specification that primarily focuses on adding support for High Dynamic Range (HDR) content. This enables TVs to display a wider range of colors and contrast, making images appear more realistic with brighter whites and deeper blacks.

the AMD Radeon RX 480 https://www.techpowerup.com/gpu-specs/radeon-rx-480.c2848 was one of the first graphics cards to feature HDMI 2.0b (Mar 2016 ) It was released in 2016 and was part of a new generation of GPUs that also included DisplayPort 1.3/1.4 and support for HDR content.



Quote
HDMI 2.1: (Nov 2017)
While HDMI 2.0 is sufficient for 4K 60Hz, HDMI 2.1 is needed for higher refresh rates like 4K 120Hz or 8K resolution.
This newer standard offers significantly higher bandwidth, enabling 4K 120Hz or even 8K resolutions.

The Nvidia GeForce RTX 30 series https://www.nvidia.com/en-us/geforce/graphics-cards/30-series/ was the first nvidia gpu to feature HDMI 2.1. Specifically, the RTX 3070, RTX 3080, and RTX 3090 were among the first graphics cards to implement the HDMI 2.1 standard, enabling higher resolutions, refresh rates, and bandwidth for gaming and other applications, according to Cable Matters and HDMI Licensing Administrator, Inc.. This allowed for features like 4K at 120Hz and 8K at 60Hz, as well as variable refresh rates.

The first Radeon GPUs to support HDMI 2.1 were the Radeon RX 6000 series https://en.wikipedia.org/wiki/Radeon_RX_6000_series, released in November 2020. Specifically, the RX 6800 and RX 6900 XT were among the first to feature this capability. This series utilizes AMD's RDNA 2 architecture, which is also found in the PlayStation 5 and Xbox Series X/S consoles, all of which support HDMI 2.1.

thats why it makes sense that The first popular consumer GPUs to support PCIe 4.0 were also the Nvidia GeForce RTX 30 series and the AMD Radeon RX 6000 series
10
E-mu revolutionized music sampling with their legendary Emulator series. I wanted to share this with you. But chrisNova777 has already posted a lot of stuff here.

"E-Mu Proteus VX v.2 that E-mu was giving away for free at the end. Includes manual. Can play any and all E-Mu sample sets of module ROM. Runs in Windows XP to 10 x64. Software version of Proteus 2000. Includes Composer ROM sample set. Stand-alone or plugin. Abandonware."

https://archive.org/details/proteus-vx_202103
https://synth.market/en/articles/e_mu_last_decade_of_samplers/
https://en.wikipedia.org/wiki/E-mu_Emulator_X

I found and installed an E-mu Emulator X3 64-bit. I have to say that some of E-mu's sound libraries are quite special. :D And personally, they're very useful for many productions. I also like the workflow. Old-school sampler style. I didn't know this model, the VST, existed. But thanks to this website, there are many interesting articles.

E-mu's EOS 4.70 system is very stable. This is the latest version using Emulator X3 64-bit.

It also works in Cubase Pro 14 and Windows 10 as a VST. A standalone version works fine too. It's interesting that this website has a lot of legacy information. E-mu created many great modules. They eventually stopped making hardware. But that's obviously the trend since the introduction of the VST.
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